Listen
Play both, or neither — voting is never locked. Listening is simply how we know you know the track.
Hear them side by side and pick the one you would rather hear again. That is the whole thing.
One matchup. Everyone gets the same one. Once enough people have picked, you see how the vote split.
Arena DailyPlay both, or neither — voting is never locked. Listening is simply how we know you know the track.
Pick the one that wins this matchup. The next pair is already waiting.
Every vote counts toward Popularity. Signed-in votes also move Elo once you have heard both tracks.
No track has reached thirty ranked votes yet. The first ones to qualify will show up here.
Attention is not quality, so this list never pretends it is. It shows the tracks appearing in the most votes.
Open all rankingsGameSound Arena publishes rating, confidence, and popularity as separate signals. Thirty competitive votes are required before a track can enter the Elo leaderboard.
Make a competitive vote